22 lines
752 B
Lua
22 lines
752 B
Lua
|
local function replace_sprite_filenames(t)
|
||
|
if type(t) == "table" then
|
||
|
for key, value in pairs(t) do
|
||
|
if key == "filename" and type(value) == "string" then
|
||
|
-- Extract the base filename (assumes the original filenames are in some folder)
|
||
|
local base_filename = value:match("([^/\\]+)$")
|
||
|
-- Construct your new path using the new mod name
|
||
|
t[key] = "__factorio_high_contrast_mod__/graphics/" .. base_filename
|
||
|
else
|
||
|
replace_sprite_filenames(value)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Iterate over all prototypes in data.raw
|
||
|
for type_name, prototypes in pairs(data.raw) do
|
||
|
for _, prototype in pairs(prototypes) do
|
||
|
replace_sprite_filenames(prototype)
|
||
|
end
|
||
|
end
|
||
|
|