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info.json
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info.json
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{
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"name": "high-contrast",
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"version": "0.0.1",
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"title": "High contrast graphics",
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"author": "Fabian Montero, Alejandro Soto",
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"contact": "fabian@posixlycorrect.com",
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"homepage": "https://git.posixlycorrect.com/deepState/factorio_high_contrast_mod",
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"description": "Flat, high contrast graphics for Factorio.",
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"factorio_version": "1.1",
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"dependencies": [""]
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}
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local function replace_sprite_filenames(t)
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if type(t) == "table" then
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for key, value in pairs(t) do
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if key == "filename" and type(value) == "string" then
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-- Extract the base filename (assumes the original filenames are in some folder)
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local base_filename = value:match("([^/\\]+)$")
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-- Construct your new path using the new mod name
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t[key] = "__factorio_high_contrast_mod__/graphics/" .. base_filename
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else
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replace_sprite_filenames(value)
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end
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end
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end
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end
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-- Iterate over all prototypes in data.raw
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for type_name, prototypes in pairs(data.raw) do
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for _, prototype in pairs(prototypes) do
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replace_sprite_filenames(prototype)
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end
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end
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