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std::path::Path; + +use clap::Parser; +use image::{GenericImageView, Rgba, RgbaImage}; +use walkdir::WalkDir; + +/// This program recursively finds all PNG files in a given directory and +/// replaces each with a new image that: +/// - has the same name and dimensions as the original, +/// - is filled with a solid color equal to the average RGB of the original image’s non-transparent pixels, +/// - preserves the transparency of the original. +/// +/// You can also provide an optional multiplier for the RGB values as three numbers. +#[derive(Parser, Debug)] +#[command(author, version, about)] +struct Args { + /// Path of the directory to process + directory: String, + + /// Optional multiplier for RGB values (provide three numbers, e.g., --multiplier 1.0 0.5 1.0) + #[arg(short, long, value_parser = clap::value_parser!(f32), num_args = 3)] + multiplier: Option>, +} + +fn main() -> Result<(), Box> { + let args = Args::parse(); + // If a multiplier is provided, convert the Vec into a tuple (r, g, b) + let multiplier = args.multiplier.map(|v| (v[0], v[1], v[2])); + + // Walk through the directory recursively. + for entry in WalkDir::new(&args.directory).into_iter().filter_map(Result::ok) { + if entry.file_type().is_file() { + let path = entry.path(); + // Check if the file extension is png (case-insensitive) + if path.extension().map_or(false, |ext| ext.eq_ignore_ascii_case("png")) { + println!("Processing: {:?}", path); + process_image(path, multiplier)?; + } + } + } + Ok(()) +} + +/// Processes a single image: +/// - Computes the average RGB of non-transparent pixels. +/// - Optionally applies an RGB multiplier. +/// - Creates a new image that uses the computed color in place of all non-transparent pixels, +/// while preserving each pixel’s original alpha. +fn process_image(path: &Path, multiplier: Option<(f32, f32, f32)>) -> Result<(), Box> { + // Open the image file + let img = image::open(path)?; + // Convert to an RGBA8 image for easy per-pixel manipulation. + let img_rgba = img.to_rgba8(); + let (width, height) = img_rgba.dimensions(); + + // Calculate the average color of non-transparent pixels. + let (mut sum_r, mut sum_g, mut sum_b, mut count) = (0u64, 0u64, 0u64, 0u64); + for pixel in img_rgba.pixels() { + let [r, g, b, a] = pixel.0; + if a != 0 { + sum_r += r as u64; + sum_g += g as u64; + sum_b += b as u64; + count += 1; + } + } + let (avg_r, avg_g, avg_b) = if count > 0 { + ( + (sum_r / count) as u8, + (sum_g / count) as u8, + (sum_b / count) as u8, + ) + } else { + (0, 0, 0) + }; + + // Apply the multiplier if provided. + let (final_r, final_g, final_b) = if let Some((mr, mg, mb)) = multiplier { + ( + ((avg_r as f32 * mr).min(255.0)).round() as u8, + ((avg_g as f32 * mg).min(255.0)).round() as u8, + ((avg_b as f32 * mb).min(255.0)).round() as u8, + ) + } else { + (avg_r, avg_g, avg_b) + }; + + // Create a new image with the same dimensions. + let mut new_img = RgbaImage::new(width, height); + // For every pixel in the original image: + // - If the pixel is transparent (alpha == 0), leave it transparent. + // - Otherwise, use the computed solid color while preserving the original alpha. + for (x, y, pixel) in img_rgba.enumerate_pixels() { + let a = pixel.0[3]; + if a == 0 { + new_img.put_pixel(x, y, Rgba([0, 0, 0, 0])); + } else { + new_img.put_pixel(x, y, Rgba([final_r, final_g, final_b, a])); + } + } + + // Overwrite the original image file with the new image. + new_img.save(path)?; + + Ok(()) +}