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content/blog/stellaris_tall_virtual_build.md
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title = "Stellaris virtual rush build"
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date = 2024-05-22
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# Introduction
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This is a written version of [a video](https://youtu.be/jEf0JmFRkK4?si=xeTsbCpk_8HCt_SJ)
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by [Montu Plays](https://www.youtube.com/@MontuPlays). All credit goes to them.
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It is a tall empire which leverages the new features from The Machine Age DLC.
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As far as I know, the only other necessary DLC for this build is Humanoids and
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Astral Planes.
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</br>
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</br>
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# Build
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- **Species:**
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- Machine
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- **Origin:**
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- Voidforged
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- **Government:**
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- Democratic
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- **Ethics:**
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- Egalitarian
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- Militarist
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- Spiritualist
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- **Civics:**
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- Parliamentary System
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- Sovereign Guardianship
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- **Traits:**
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- Machine (you get this by chosing the any machine portrait)
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- Zero G Optimized (you get this by chosing the Voidforged origin)
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- Adaptive Frames
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- Mass-Produced
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- Bulky
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- High bandwidth
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- Art Generator
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- **Leader Trait:**
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- Charismatic
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- **Starting Solar System:**
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- Void Dwellers (Sol)
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</br>
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</br>
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# Opening
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- **Unemploy researchers** in your starting habitat
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- **Unemploy enforcers** in your starting habitat
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- Change **Diplomatic Stance** to **Isolationist**
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- Change **Subjugation War Terms** to **Benevolent Vassalage**
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- Change **First Contact Protocol** to **Proactive**
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- Start an automatic trade to **buy of 20 minerals/month**
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- Build **2 Industrial districts** in your starting habitat
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- Build **1 Reactor district** in your starting habitat
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- Send Science Ship to **survey Alpha Centauri**
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- Turn on the **Veneration of Saints** Edict
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- Turn on the **Encourage Political Thought** Edict
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- **Promote** your **Egalitarian Faction**
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- If you don't have an Egalitarian leader in your council, hire one and place
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them there
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- Send your **Military Fleet** to try and make **first contact** ASAP with as
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many empires as possible
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- Build a **second Science Ship** to scout around and try and make first contact
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ASAP with as many empires as possible
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- Build a **second Construction ship** to build as many **Minor Orbitals** on
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your capital system
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</br>
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</br>
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# Traditions & Ascension Perks
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1. Prosperity
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1. Standard Construction Templates
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2. Everything else
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3. **One Vision Ascension Perk**
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2. Enmity
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1. Complete the whole tradition tree
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2. **Consecrated Worlds Ascension Perk**
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3. Mercantile
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1. Adaptive Economic Policies
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2. Everything else
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3. **Synthetic Age Ascension Perk**
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4. Virtuality
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1. Complete the whole tradition tree
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2. Whatever Ascension Perk you want
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5. Supremacy
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</br>
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</br>
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# Council Agendas
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1. Whatever you start with
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1. Expand The Council
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2. Evolving Society
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3. Give and Take
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</br>
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</br>
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# Post-opening
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- **Build** as many **Temples** as possible on your **starting habitat**
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- Build a **second habitat** on **Alpha Centauri**
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- Search for another **system with the most planets** possible in your vicinity
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in order to place your **third habitat** there
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- **After starting your third habitat**, turn on the **Inner Focus** Edict
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- Get **Planetary Unification Technology** ASAP
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- If you find an **Archeological Site**, complete it and get **Celebration of**
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**Diversity** or **Proclaim Religious Revelation**
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</br>
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</br>
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# Mid-game
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- After year 10, an election will come up. Make sure your **current leader does
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not get re-elected**
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- After completing the Emnity Tradition, change **Diplomatic Stance** to
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**Antagonistic**
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- Build an **Autocothon Monument** on your **second habitat**
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- Build **1 Habitation District** on your **second habitat**
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- Upon making first contact with other empires, **trade alloys** for their
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**communications**
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- After trading communications with an empire, **declare them your rival**
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- **UNLESS** they are your neighbor. In that case, improve relations and try
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to form a non-aggression pact in order to prevent them from attacking you
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- After getting the Consecrated Worlds Ascension Perk, **consecrate any
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habitable planets you find**
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- If you don't have habitable planets, consecrate non-habitable ones
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- After meeting another empire, **reform your government** into an **Oligarchy**
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- **BEFORE SWITCHING** **un-employ** all **politicians** on all your habitats
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- Get the **Exalted Priesthood Ethic**
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- **Re-employ** all **politicians** after switching
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- Use your **extra council slot** you got from the Evolving Society Agenda to
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place an **Archpriest** in your Council
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- Your council should have as many Governors as possible
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- Change **Resettlement** policy to **Allowed**
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- Make sure your Egalitarian Faction stays over 80% approval after this
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- **Resettle worker class pops** towards your **new habitats**
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- If necessary, start an automatic trade to **sell of 10 alloys/month**
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- Slight loss in consumer goods is ok
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- After getting Adaptive Economic Policies Tradition, Change **Trade Policy** to
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**Consumer Benefits**
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- Build **Zero-G Districts** on **Alpha Centauri**
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- **Un-employ** all **researchers** on Alpha Centauri
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- **Build** as many **Temples** as possible on your **second habitat**
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- Switch it's **specialization** to **Ecclesiastical Station**
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- **Build** as many **Temples** as possible on your **third habitat**
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- Switch it's **specialization** to **Ecclesiastical Station**
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- If necessary, start an automatic trade to **buy more minerals/month** in order
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to build more districts
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- Employ a **Governor with the Unifier Trait** on your **capital**
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</br>
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</br>
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# Post mid-game
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- Your **second habitat** should focus on **research**, build as many Zero-G
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districts as possible, but don't employ any pops on research
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- Your **third habitat** should focus on **alloys**, build as many industrial
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districts as possible, but don't employ any pops on them
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- After getting the Synthetic Age Ascension Perk, your **transformation** will
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begin
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- Select the **Real Time Approach**
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- The idea is to **save up unity** until you adopt Virtuality and then
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**unlock the whole tree at once**
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- **Embrace the virtual world** when prompted to chose **A New Form**
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- After adopting the whole Virtuality Tradition, change **Virtual Economy**
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**Focus** to **Research**
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- After ascending, **Restore Jobs** on all your **habitats**
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- You may need to click it a couple of times
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- After the month ends, you should be getting a large amount of all resources
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- Switch your **alloy habitat** to be a **Foundry World**
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- Switch your **research habitat** to be a **Research Station**
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- **Switch** all your **Reactor Districts** in your **capital** into
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**Astro-Mining Districts**
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- **Replace** all your **Temples** in your **capital** for **Research labs**
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- Build **Major and Minor Orbitals** **everywhere** you can
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- As soon as you can, build an **Arc-Furnace** on your capital system
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- Mercury is a great place to do this
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</br>
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</br>
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# End-game
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- Build a massive fleet
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- Vassalize everyone
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