+++ title = "Stellaris virtual rush build" date = 2024-05-22 +++ # Introduction This is a written version of [a video](https://youtu.be/jEf0JmFRkK4?si=xeTsbCpk_8HCt_SJ) by [Montu Plays](https://www.youtube.com/@MontuPlays). All credit goes to them. It is a tall empire which leverages the new features from The Machine Age DLC. As far as I know, the only other necessary DLC for this build is Humanoids and Astral Planes.

# Build - **Species:** - Machine - **Origin:** - Voidforged - **Government:** - Democratic - **Ethics:** - Egalitarian - Militarist - Spiritualist - **Civics:** - Parliamentary System - Sovereign Guardianship - **Traits:** - Machine (you get this by chosing the any machine portrait) - Zero G Optimized (you get this by chosing the Voidforged origin) - Adaptive Frames - Mass-Produced - Bulky - High bandwidth - Art Generator - **Leader Trait:** - Charismatic - **Starting Solar System:** - Void Dwellers (Sol)

# Opening - **Unemploy researchers** in your starting habitat - **Unemploy enforcers** in your starting habitat - Change **Diplomatic Stance** to **Isolationist** - Change **Subjugation War Terms** to **Benevolent Vassalage** - Change **First Contact Protocol** to **Proactive** - Start an automatic trade to **buy of 20 minerals/month** - Build **2 Industrial districts** in your starting habitat - Build **1 Reactor district** in your starting habitat - Send Science Ship to **survey Alpha Centauri** - Turn on the **Veneration of Saints** Edict - Turn on the **Encourage Political Thought** Edict - **Promote** your **Egalitarian Faction** - If you don't have an Egalitarian leader in your council, hire one and place them there - Send your **Military Fleet** to try and make **first contact** ASAP with as many empires as possible - Build a **second Science Ship** to scout around and try and make first contact ASAP with as many empires as possible - Build a **second Construction ship** to build as many **Minor Orbitals** on your capital system

# Traditions & Ascension Perks 1. Prosperity 1. Standard Construction Templates 2. Everything else 3. **One Vision Ascension Perk** 2. Enmity 1. Complete the whole tradition tree 2. **Consecrated Worlds Ascension Perk** 3. Mercantile 1. Adaptive Economic Policies 2. Everything else 3. **Synthetic Age Ascension Perk** 4. Virtuality 1. Complete the whole tradition tree 2. Whatever Ascension Perk you want 5. Supremacy

# Council Agendas 1. Whatever you start with 1. Expand The Council 2. Evolving Society 3. Give and Take

# Post-opening - **Build** as many **Temples** as possible on your **starting habitat** - Build a **second habitat** on **Alpha Centauri** - Search for another **system with the most planets** possible in your vicinity in order to place your **third habitat** there - **After starting your third habitat**, turn on the **Inner Focus** Edict - Get **Planetary Unification Technology** ASAP - If you find an **Archeological Site**, complete it and get **Celebration of** **Diversity** or **Proclaim Religious Revelation**

# Mid-game - After year 10, an election will come up. Make sure your **current leader does not get re-elected** - After completing the Emnity Tradition, change **Diplomatic Stance** to **Antagonistic** - Build an **Autocothon Monument** on your **second habitat** - Build **1 Habitation District** on your **second habitat** - Upon making first contact with other empires, **trade alloys** for their **communications** - After trading communications with an empire, **declare them your rival** - **UNLESS** they are your neighbor. In that case, improve relations and try to form a non-aggression pact in order to prevent them from attacking you - After getting the Consecrated Worlds Ascension Perk, **consecrate any habitable planets you find** - If you don't have habitable planets, consecrate non-habitable ones - After meeting another empire, **reform your government** into an **Oligarchy** - **BEFORE SWITCHING** **un-employ** all **politicians** on all your habitats - Get the **Exalted Priesthood Ethic** - **Re-employ** all **politicians** after switching - Use your **extra council slot** you got from the Evolving Society Agenda to place an **Archpriest** in your Council - Your council should have as many Governors as possible - Change **Resettlement** policy to **Allowed** - Make sure your Egalitarian Faction stays over 80% approval after this - **Resettle worker class pops** towards your **new habitats** - If necessary, start an automatic trade to **sell of 10 alloys/month** - Slight loss in consumer goods is ok - After getting Adaptive Economic Policies Tradition, Change **Trade Policy** to **Consumer Benefits** - Build **Zero-G Districts** on **Alpha Centauri** - **Un-employ** all **researchers** on Alpha Centauri - **Build** as many **Temples** as possible on your **second habitat** - Switch it's **specialization** to **Ecclesiastical Station** - **Build** as many **Temples** as possible on your **third habitat** - Switch it's **specialization** to **Ecclesiastical Station** - If necessary, start an automatic trade to **buy more minerals/month** in order to build more districts - Employ a **Governor with the Unifier Trait** on your **capital**

# Post mid-game - Your **second habitat** should focus on **research**, build as many Zero-G districts as possible, but don't employ any pops on research - Your **third habitat** should focus on **alloys**, build as many industrial districts as possible, but don't employ any pops on them - After getting the Synthetic Age Ascension Perk, your **transformation** will begin - Select the **Real Time Approach** - The idea is to **save up unity** until you adopt Virtuality and then **unlock the whole tree at once** - **Embrace the virtual world** when prompted to chose **A New Form** - After adopting the whole Virtuality Tradition, change **Virtual Economy** **Focus** to **Research** - After ascending, **Restore Jobs** on all your **habitats** - You may need to click it a couple of times - After the month ends, you should be getting a large amount of all resources - Switch your **alloy habitat** to be a **Foundry World** - Switch your **research habitat** to be a **Research Station** - **Switch** all your **Reactor Districts** in your **capital** into **Astro-Mining Districts** - **Replace** all your **Temples** in your **capital** for **Research labs** - Build **Major and Minor Orbitals** **everywhere** you can - As soon as you can, build an **Arc-Furnace** on your capital system - Mercury is a great place to do this

# End-game - Build a massive fleet - Vassalize everyone